{"id":950,"date":"2022-08-16T06:50:16","date_gmt":"2022-08-16T06:50:16","guid":{"rendered":"https:\/\/ethicsandvideogames.com\/?p=950"},"modified":"2022-10-21T16:04:51","modified_gmt":"2022-10-21T16:04:51","slug":"episode-52-how-video-games-represent-poverty-with-adam-crowley","status":"publish","type":"post","link":"https:\/\/ethicsandvideogames.com\/?p=950","title":{"rendered":"Episode 52 &#8211; How Video Games Represent Poverty (with Adam Crowley"},"content":{"rendered":"\n<p>[Release Date: September 27, 2022]&nbsp;We encounter poverty in lots in games.&nbsp; We might play in a GTA-\u201cghetto\u201d or interact with people in a \u201cslum\u201d using common tropes our culture has about the poor.&nbsp; We might be poor ourselves and set out to level up through the tropes of wealth and power.&nbsp; Sometimes our real world economic capacity can even be a factor in a game \u2013 say, with pay to win gamrs.&nbsp; In this episode, we look at how poverty is depicted in games and what questions it raises about how we should play and design them.<\/p>\n\n\n\n<iframe loading=\"lazy\" style=\"border-radius:12px\" src=\"https:\/\/open.spotify.com\/embed\/episode\/4YVLtVh2SrNxSMo3Ntmy0f?utm_source=generator&#038;theme=0\" width=\"100%\" height=\"232\" frameBorder=\"0\" allowfullscreen=\"\" allow=\"autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture\"><\/iframe>\n","protected":false},"excerpt":{"rendered":"<p>[Release Date: September 27, 2022]&nbsp;We encounter poverty in lots in games.&nbsp; We might play in a GTA-\u201cghetto\u201d or interact with people in a \u201cslum\u201d using<\/p>\n","protected":false},"author":1,"featured_media":944,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"nf_dc_page":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_FSMCFIC_featured_image_caption":"","_FSMCFIC_featured_image_nocaption":"","_FSMCFIC_featured_image_hide":"","_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[4],"tags":[185,186,184,183],"class_list":["post-950","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-the-podcast","tag-adam-crowley","tag-poor-in-video-games","tag-poverty","tag-poverty-in-video-games"],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/ethicsandvideogames.com\/wp-content\/uploads\/2022\/08\/52-1-w-logo-1-1.png?fit=1200%2C628&ssl=1","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/ethicsandvideogames.com\/index.php?rest_route=\/wp\/v2\/posts\/950","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ethicsandvideogames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ethicsandvideogames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ethicsandvideogames.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ethicsandvideogames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=950"}],"version-history":[{"count":3,"href":"https:\/\/ethicsandvideogames.com\/index.php?rest_route=\/wp\/v2\/posts\/950\/revisions"}],"predecessor-version":[{"id":995,"href":"https:\/\/ethicsandvideogames.com\/index.php?rest_route=\/wp\/v2\/posts\/950\/revisions\/995"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ethicsandvideogames.com\/index.php?rest_route=\/wp\/v2\/media\/944"}],"wp:attachment":[{"href":"https:\/\/ethicsandvideogames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=950"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ethicsandvideogames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=950"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ethicsandvideogames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=950"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}